Tropical Treats was my first project at Mobilityware. Known for their card games, I was hired onto the team to help lead the charge for bringing the company to make a match-3.  

I had a hand on shaping everything from obstacles, level design, and meta systems. Outside of the project, was my second time getting the responsibility to help coach and teach designers for a match-3 genre.

TL;DR: I helped manage designers, paved new workflows for the studio, designed 200+ levels, created core systems.